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Home»Entertainment

New Hogwarts Legacy update is a must for modders – Patch notes confirmed

amedpostBy amedpostApril 17, 2025 Entertainment No Comments5 Mins Read
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Hogwarts Legacy developer Avalanche Software has released a big new update, and it’s a must-have download for PC users.

According to Avalanche, the new Hogwarts Legacy patch “provides additional enhancements, bug fixes, and overall MODs support to the PC version of the game”.

This includes improvements to ray-tracing, as well as multiple fixes for the user-interface and upgrades to the overall performance.

However, it’s the fixes and tweaks to modding that will be of most interest to PC users on Epic and Steam.

For example, Avalanche has made improvements to the local mod validation tool, which will reduce how strict it is. 

Likewise, the new update removes a limitation which prevented mod sizes below 250MB.

To celebrate the release of the new update, Avalanche has released a new video spotlighting some of the best mods available for Hogwarts Legacy.

You can check out the video below, followed by the new Hogwarts Legacy update patch notes further down the page.

Localisation

• Resolved issue where the unsupported mod crash popup would be incorrectly formatted in some languages.

UI

• Resolved large font rating text being cut off on mod page.

• Resolved issue where mod order numbers were exceeding the bounds of their icons while using the large text option.

• Removed the state change of the report button to avoid confusion if clicked multiple times.

• Resolved issue where pressing the continue button in the load game window would not load the game.

• Resolved issue where the prompts for enable and disable mods were reversed.

• Resolved search input losing focus after page content loads.

• Resolved in game date not matching CurseForge website.

• Minor visual improvements for mod image loading.

• Resolved infinite spinner while offline in mods screen.

• Resolved issue where offline notification window could not be closed.

• Added an easier way to batch repair and update multiple enabled mods at once.

• Added improvements to the usability of modded save UI.

• Resolved seams with pagination in mod page.

• Resolved banner resize and transitions issues.

• Added view all buttons to Discovery tab shelves.

• Resolved certain resolutions causing overlapping issues in mod description and details.

• Resolved not showing notification when repair was completed in tab.

• Resolved manual sorting of categories in related widgets on the Discovery and Browse tab.

• Resolved favourite legend text not being correctly set in the mod page.

• Resolved display settings issues where low latency options would not update upon changing upscaler type.

• Resolved an issue where details pages for unavailable mods were displaying incorrectly.

• Resolved an issue where unavailable mods were showing the “Not Installed” alert title.

• Resolved style card grid having 5 rows.

• Resolved large text issues in mod’s detail page.

• Resolved no repair prompt being available when launching save file repair option.

• Better aligned sorting terminology with its actual meaning.

• Resolved an issue where the UI was displaying multiple confirm prompts on the same error window.

• Resolved an issue where mods could be uninstalled while they were updating.

Raytracing

• Resolved Hogsmeade watermill shadow not rotating with asset.

• Resolved Raytracing reflection system resolution issues.

Stability/Performance

• Resolved performance hit when accessing library tab with a large number of mods installed.

• Resolved a hitch when hovering on character slot that has a large number of mods enabled.

• Resolved an issue where older saves using mods sometimes were unable to refresh store inventory.

• Fixed bug where Low Latency Mode would not update when Frame Generation was changed.

• Resolved FSR2 screen space reflection noise.

• Resolved various minor upscaler issues.

Miscellaneous

• Implemented support for Intel’s Low Latency (XeLL) and Frame Generation (XeFG) Technologies.

• Updated Intel’s XeSS 2 version to latest revision.

• Implemented AMD FSR3.

• Resolved SSL verification issue which prevented some players from connecting to WB Games Online Services.

• Implemented AMD Anti-Lag 2.

• Added newly released GPUs to GPU List so graphics options correctly default.

• Resolved issue which caused missing graphics options in the settings menu on some graphics cards

Editor

• Removed limitation which prevented mod sizes below 250MB by removing the need for the Development Asset Registry File.

• Note: If you would like your existing published mods to be reduced in size you will have to re-upload them to CurseForge and have them re-cooked as an update for the size reduction to take effect.

• Resolved issue where custom fast travel was not saving in the quest editor once the Creator Kit was closed.

• Resolved crash when running peeves validation on mods that effect skeletal mesh max bone influence.

• Resolved crash if player tries to use a station in the creator kit.

• Made improvements to local mod validation tool to reduce how strict it is.

• Added “Account Info” button to the Creator Kit toolbar.

• Resolved an issue that can cause some gear appearance items to fail to load when certain mods are active.

• Added a new function to mod mutators that is called whenever a widget is created and adds a new function for searching for a specific widget within that widget’s widget tree allowing modders to access and modify internal widgets as desired.

• Enabled the DT_CustomWandStyles table to be modifiable. It can now be extended to add to player wand styles (both wands and handles), allowing multiple mods to add additional wand style options for the player.

• Note: that this does not modify the Ollivander wand creation menu

• Added the ability for modders to allow brooms and mounts to work in custom dungeons.

• Resolved issue where custom fast travel points were not saving in the quest editor.

• Resolved issue where mod mutators remained enabled no matter what mods were set active.

• Fixed Ancient Gate crash while playing in editor.

• Fixed crash caused by opening a map via the peeves asset tool.

• Added dungeon and wand tags so modders can now add those tags to their mods and have them appear in the new categories on the front end.

confirmed harry potter Hogwarts legacy modders notes Patch patch notes Steam - the PC platform update

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