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Home»Entertainment

Diablo 4 update 2.3.1 release date, time and patch notes for latest balance changes

amedpostBy amedpostJuly 14, 2025 Entertainment No Comments5 Mins Read
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Diablo 4 update 2.3.1 is about to make its debut on PlayStation, Xbox and PC (via Steam).

The new Diablo 4 update has been given a July 15 release date and a 6pm BST release time. You’ll need to download and install the update in order to continue playing online.

As you can see from the patch notes further down the page, the Diablo 4 update makes a variety of bug fixes and balance changes across the board.

For example, the Spiritborn class from Vessel of Hatred has been given a damage boost for the Aspect of Pestilence, Payback and Razor Wings abilities.

There are also balance changes for base game character classes, including Barbarian, Druid, Necromancer, Rogue and Sorcerer.

All of the changes are positive, increasing damage for abilities like Deathmask of Nirmitruq, Battle Trance and Aspect of Frozen Orbit.

Elsewhere, Blizzard has fixed various bugs, including an issue with the Astaroth fight, which could reset if the player died during the Astaroth’s death animation.

You can check out the remaining Diablo 4 update 2.3.1 patch notes below.

Diablo update 2.3.1 patch notes

Vessel of Hatred Balance Update…

Spiritborn

• Aspect of Pestilence

 – Damage bonus increased from 35-75% to 50-90%.

• Payback

 – Damage increased from 125% to 150%.

• Razor Wings

 – Damage increased from 75% to 95%.

Bug Fixes

• Fixed an issue where Longtooth, The Wretched could pass through the arena entrance fog and get stuck in The Kurast Undercity.

• Fixed an issue where Spiritborn’s Concussive Stomp did not consistently activate Horadric Catalysts.

• Fixed an issue where the Ravenous Necrolyte Cache quest reward couldn’t be opened by a Spiritborn.

Base Game Balance Updates…

Barbarian

• Battle Trance

 – Lucky Hit Chance increased from 10% to 20%.

 – Damage bonus increased from 15%-30% to 30%-60%.

• Double Swing

 – Damage increased from 66% to 85%.

• Hammer of the Ancients

 – Damage increased from 110% to 175%.

• Rend

 – Bleeding damage increased from 120% to 135%.

• Upheaval

 – Damage increased from 132% to 200%.

• Whirlwind

 – Damage increased from 52% to 76%.

• Barbed Carapace

 – Thorns damage increased from 100% to 120%.

Druid

• Pulverize

 – Damage increased from 150% to 175%.

• Greatstaff of the Crone

 – Previous: Claw is now also a Storm Skill and also casts Storm Strike at 200-350% normal damage.

 – Now: Claw is now also a Storm Skill and also casts Storm Strike. Claw and Strom Strike deal 100-250% increased damage.

Necromancer

• Hulking Monstrosity Passive

 – Additional Golem damage sacrifice bonus increased from 35% to 60%.

Rogue

• Deathmask of Nirmitruq

 – Damage bonus increased from 70 to 100%.

• Breakneck Bandit’s Aspect

 – Damage increased from 25-45% to 35-55%.

Sorcerer

• Meteor

 – Impact damage increased from 120% to 140%.

• Aspect of Frozen Orbit

 – Frozen Orb damage increased from 30-50% to 50-70%.

• Aspect of Frozen Memories

 – Avalanche Vulnerable damage bonus increased from 50-75% to 75-100%.

Season of Sins of the Horadrim

• Arcana will now be picked up automatically.

• Myriad Stone now grants temporary Attack Speed, and stacks additively alongside sources of permanent Attack Speed.

• For Nightmare Dungeons with the Equipment Delve affix, Horadric Artifact channel time has been reduced from 0.75 to 0.25 seconds. Additionally, the channel can no longer be interrupted by damage.

General

• Clearing The Pit now awards additional Artificer’s Stones.

 – Tier 70-84: 2-3 Artificer’s Stones

 – Tier 85-99: 4-6 Artificer’s Stones

 – Tier 100+: 8-9 Artificer’s Stones

• Completion rewards for Legion Events now include more salvage materials and Forgotten Souls in Torment difficulties.

• Horadric Chests in Nightmare Dungeons with the Horadric Materials Reserve affix award more salvage materials and Forgotten Souls.

• The Forgotten Wisdom affix for Nightmare Dungeons has been adjusted.

 – Motes will now split experience between party members instead of only granting experience to the party member who picks it up.

 – The maximum amount of Motes that can spawn throughout the entire dungeon has been significantly increased, while the frequency of the Experience Motes dropping has been slightly reduced.

 – Each Mote now grants more experience.

 – Monsters summoned by other monsters no longer drop Motes.

 – Motes will no longer drop in Horadric Strongrooms.

Bug fixes Gameplay…

• Fixed an issue where the visual effect for X’Fal’s Corroded Signet was larger than the actual damage radius.

• Fixed an issue where teleporting to a waypoint could fail after failing to teleport to a party member.

• Fixed an issue where the Astaroth fight could reset if the player died during the Astaroth’s death animation.

• Fixed multiple instances where killing objective monsters too quickly in various dungeons could block progression.

• Fixed an issue where Treasure Goblins and the Butcher wouldn’t spawn in the Deserted Underpass. (Turns out they took deserted a bit too literally).

• Fixed an issue where the first upgrade to the Necromancer’s Shadow Mages didn’t grant the proper damage bonus in various situations.

• Fixed an issue where Deathmask of Nirmitruq would drain Life while Inner Sight was active.

• Fixed an issue where the Harbringer of Hatred cache selected from Belial’s Horde dropped Unique items with three base affixes.

• Fixed an issue where end of dungeon rewards could include Infernal Hordes Compasses when Infernal Hordes was not yet accessible.

• Fixed an issue where Hulking Monstrosity paragon node was not getting any benefits from the Sacrificial Aspect.

2.3.1 balance date Diablo latest notes Patch PlayStation release time update Xbox

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