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Home»Entertainment

Baldur's Gate 3 gets another update within an update – and you can test it now

amedpostBy amedpostFebruary 26, 2025 Entertainment No Comments6 Mins Read
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Baldur's Gate 3

Baldur’s Gate 3 gets another new update within an update (Image: LARIAN)

Baldur’s Gate 3 fans can download another big new update, but only if they’re involved in stress testing Patch 8.

Patch 8 will introduce cross-platform multiplayer to Baldur’s Gate 3, which is why developer Larian needs to test the update before the full release. This means PlayStation, Xbox and Steam users will be able to play together.

With the stress test ongoing, Larian has released another new update to improve the cross-play experience.

The newly introduced Photo Mode has also received a number of improvements, alongside other new gameplay additions and bug fixes.

If you want to join the Baldur’s Gate 3 stress test, then you can sign up by visiting the official website.

Gameplay

Fixed a bug preventing you from clicking and dragging objects.

Fixed an error when joining a game via a friend invite on Xbox.

Eldritch Knights now properly use free Extra Attacks before their War Magic attack.

Fixed Freecast getting enabled again after you unequip a piece of equipment.

Fixed Valiant Damage not triggering properly.

Fixed a bug where moving the controller sticks in specific directions wouldn’t register any input.

Fixed Jhannyl’s Gloves not correctly triggering the Defy Villainy passive that casts Lesser Restoration.

Updated Elemental Weapon to allow all damage types at all spell levels and include upcast benefits at Levels 5 and 6.

Examining in-world surfaces with the ‘Pin Tooltip’ keybind now correctly displays the tooltip.

Fixed a bug causing keyboard input to block if you spam the Level Up button and the Esc key.

Fixed a potential blocker causing mouse input to get disabled when clicking an enemy’s portrait as they die.

Fixed a blocker when a follower or summon used the Scrying Eyes in the Iron Throne.

Fixed a blocker when you tried to use any item while your character was Knocked Down.

Photo Mode

Fixed mind flayer tentacles T-posing.

Told the Swarmkeeper’s swarm VFX to play nice and show up in Photo Mode.

Fixed the owlbear’s pointing poses making it look like it was tucking its chin deep into its chest.

Fixed the Field of View slider value sometimes jumping up or down in unexpected increments when clicking on the arrows.

Tutorial and notification pop-ups will no longer appear in Photo Mode.

Fixed the ‘Exit Photo Mode’ option appearing in English on controller when the game was set to another language.

Disabled physics for genitals in Photo Mode to avoid some distressing twisting and contorting when switching between poses.

Resizing stickers will no longer affect their original position.

Fixed Body Type 2 characters’ left arms looking terribly twisted and emaciated in the ‘Shy’ poses.

Updated the position of the button prompts on controller so they don’t overlap in different languages.

Cross-Play

• Resolved an issue that was creating conflicts when enabling cross-play on Xbox.

• Fixed the game sending you back to the main menu with a ‘Connection Error’ pop-up on PS5 if the console went to sleep.

• Fixed a bug preventing PS5 players from joining cross-play games via the Friends List.

New Subclasses

• Limited the Booming Blade cantrip so it cannot be used more than once per turn.

• Fixed some missing and mistimed VFX for spells when cast by Bladesingers.

• Clarified the descriptions of Cosmic Omen’s Attack Roll and Saving Throw reaction tooltips.

• Fixed some missing bow animations for Arcane Shot.

• Updated the visibility of the VFX light source used by Shadow Magic sorcerers for the Eyes of the Dark ability.

• Fixed a bug allowing you to infinitely switch your Twinkling Constellation for free.

• Dirty Trick: Sand Toss now uses your Dexterity modifier on attack.

• Fixed Swashbuckers’ Dirty Tricks not conferring Advantage when they should.

• Added the new subclass spells to the Action Surge and Fists of Fury achievements.

• The Hexed Weapon condition is now properly removed from equipped weapons after you respec out of the Hexblade subclass.

• Rebalanced the number of Arcane Shots that Arcane Archers gain at Levels 7 and 10.

• Fixed the Dirty Trick: Flick o’ the Wrist spell missing its animation for dwarves wielding scimitars.

• Circle of the Stars druids can no longer enter animal Wild Shapes while already in a Starry Form.

• Cosmic Omen will no longer linger after you respec with Withers.

• Deepened Pact now works for Hexblade weapons if the Hexblade warlock has Pact of the Blade.

• The Swashbuckler subclass will no longer force all weapons to use Dexterity after Level 4.

• Fixed the Initiative bonus from rogues’ Rakish Audacity feature being +4 at Level 9.

• Rakish Sneak Attack can no longer be used with Disadvantage. Also updated and simplified the associated tooltips.

• Fixed the Reaper passive letting you target the same target multiple times.

Tooltips

• Mentioned the damage that Corrosive Spit deals in its condition tooltip.

• The Tides of Chaos passive tooltip now correctly states that it only works for ability checks.

• Updated the Lifedrinker tooltip to match functionality; it does not require Pact of the Blade.

• The Acolyte of Nature passive tooltip now shows up in the Character Sheet as expected.

UI

• Fixed the new subclasses’ action resources not showing up when Levelling Up.

• Fixed the audible voice not changing when you’re previewing different voices in Character Creation.

• Fixed a bug in Character Creation where disabling heterochromia wouldn’t actually disable it.

• Fixed area names missing from the minimap.

• Fixed the multiplayer session manager panel not populating properly for players that connected while the panel was open.

• Fixed the small preview of the colour you’ve selected in Character Creation sometimes missing.

• Fixed the body type slider sometimes skipping through a choice on controller.

• Fixed the context menu not opening properly on unselected items if you already have other items multiselected on controller.

• Fixed some settings that were missing their wrap-around navigation functionality on controller when playing Custom Mode.

• Fixed a bug causing an empty text-input panel to pop up and block gameplay.

• Fixed the ‘Rename Character’ field appearing blank in the Magic Mirror UI.

• Fixed some UI issues caused by the game continuing to accept controller inputs when loading a savegame.

Scripting

• Fixed a bug that caused Alfira to be retroactively murdered if that camp scene had played with Quil instead.

Cinematics

• Fixed the VO getting cut off prematurely for githyanki and drow characters entering the Shadow-Cursed Lands for the first time.

Crashes

• Fixed a potential crash when pressing to view ‘More Details’ on an item on split screen.

• Fixed potential UI-related crashes.

• Fixed a potential crash on PS5 when the game is left idle.

• Fixed a crash when attempting to open the game menu on controller while the pickpocket panel is open.

Modding

• Fixed a bug causing the Mod Verification window to appear empty and preventing you from closing it if you get a warning about insufficient storage before it opens.

• You can now navigate between the left and right columns of the Installed tab in the Mod Manager with a controller.

• Improved Character Creation functionality for modded games.

• The Mod Verification window will now also appear on PC for console-related mod issues to account for cross-play.

Baldur's Gate 3 Baldur039s Gate patch 8 Stress Test Test update

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